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Ninpanda said:
kitler53 said:
Beuli2 said:
kitler53 said:

doesn't phantom hourglass and spirit tracks count as classic 2D?  those aren't that old

Nope.


yeah you're going to have to eleborate.  i played phantom hourglass an although some of the sections were sorta kinda 3Dish (some shops, sailing) the vast majority of the gameplay was top down 2D ala the legend of zelda links awakening.

They both have a bird's-eye viewpoint, but that's about as far as the similarities go.

Phantom Hourglass and Spirit Tracks are far more linear, puzzle-centric, story-driven, the exploration is severely limited, there's a heavier emphasis on (afaic, BORING) NPC interaction, yadda yadda yadda, you get the gist.

OT: I don't really care if it's played from a top-down perspective or not, I just want a Zelda game that drops you in the middle of a massive world right off the bat, practically says "go nuts, kid", and then just let's me wander around to my heart's content, beating dungeons in the order I want to.

I'm still just fine with the so-called "puzzle Zeldas", though.

well when i read the op i read 2D not zelda minus the coddling.  and let's face it, what games (wii, ps360, psp, ds, 3ds, ect.) doesn't heavily coddle the user heavily compared to the snes days?   i really can only think of one - demon's souls.  from how you described things, demon souls is more zelda than any other game this gen.