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LordTheNightKnight said:
Alby_da_Wolf said:
LordTheNightKnight said:
sethnintendo said:
Alby_da_Wolf said:
Galaki said:

I really like the split controller. I don't even realize it until it's mentioned. My hands are rested comfortably on games that doesn't require use of pointer or motion.


Ninty wasn't the first to try it (there were experimental and small scale production models from small specialized companies and university labs many years before), but it was the first to do it right and affordable. I still think that not having included WM Plus functions since the start was an error (being able to price Wii $50 more than initially predicted, thanks to competitors' excessive price, gave Ninty enough margin to do it), but any company could accept errors that let them sell more than 85M consoles and give them large chances to sell more than 110M lifetime in the worst case scenario.


WM Plus should have been there in the beginning but can't really go back and change that now.  They also fouled up on the implementation of WM plus.  I was just wanting to point out that while Nintendo might not be the first to implement new control schemes they definitely make new control schemes popular (analog sticks, motion controls, dual screens, etc..)


The gyroscope needed wasn't small and affordable enough in 2006. It wasn't until around 2008. So should can't change couldn't.

As I already answered somebody in a thread some time ago, such gyroscopes already existed and were small and cheap enough at least two years before Wii launch, and Ninty perfectly knew it, as it used them in a GBA game cartridge in 2004

http://en.wikipedia.org/wiki/WarioWare:_Twisted!

Including the feature late, and making it standard equipment even later, so that less than a half of the total Wii user base has it, made 3rd parties less willing to make the effort to optionally use it in games and even less to design games for mandatory use of it. But actually it looks like it had the same effect on most 1st party games, even the majority of those released after the feature became standard on every new Wii.


That was a different kind, not what Nintendo needed for the Plus.

Most of the current gyroscope techs, including the piezoelectric one used in WarioWare and the tuning fork one used in WM Plus already existed in 2004, they already competed with each other and they were obviously even smaller and cheaper in 2006, otherwise Ninty wouldn't ever have suggested their use as standard equipment in the first WiiMote trailer gumby_trucker kindly linked. There was obviously the decision to go cheaper and furtherly increase initial HW profit, it cashed in early, but it backfired later.



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