KungKras said:
I get that revenue is important, still, revenue per title is only a piece of the puzzle, just like the unit sales are. It would not be anymore telling of the big picture. To see the big picture, everything, including development would have to be taken into consideration. I'm not saying that the big picture might favour any particular market, only that just looking at revenue is as flawed as just looking at unit sales. |
We don't know the cost of development and we definately don't know of the publishing costs involved and the level of advertising on a per title basis. So without knowing any of that we're stuck back at the point where all we have to go on is revenue and the price per title. What one can infer from revenue is the number of developers who can be supported to develop games for those systems.
Tease.







