RolStoppable said:
The Dreamcast died, because Sega had lost consumer and developer trust. Before the Dreamcast Sega had released the CD and 32X addons for their 16-bitter and the Saturn all of which weren't widely supported and rather quickly abandoned, so people were cautious to buy into yet another Sega hardware. In Japan, gamers had reasons to be pissed, because the Saturn was somewhat successful there (outsold the Nintendo 64) and then got axed prematurely. On the developers side, you had EA, the biggest third party publisher, outright stating that they would not support the console at all. Sony and PS2 hype or not, it was an uphill battle for Sega either way. Their demise only got accelerated by them selling the Dreamcast at a loss and wasting a lot of money on bad or useless marketing (commercials not showing games at all, sponsoring Arsenal London). If you didn't know what Dreamcast was, Sega sure didn't tell you what it is. |
I think EA was more butt hurt that their sports division was worse than what Sega had with 2K. 2K Sports games were always far superior especially basketball and some would argue football. Anyways, everything else about Sega's hardware downfall could be summed up with what you said. Saturn was hard to produce games on but if you got to know it then you could make wonders. The way Sega handled the Saturn release didn't help much either. Loved some of the Dreamcast classics like Shenmue, Power Stone, Crazi Taxi, etc...







