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Dr.Grass said:
LordTheNightKnight said:
Dr.Grass said:
zarx said:
Viper1 said:

  PS3 wouldn't match the fill rate of 3 high end cards from 2002-2003.  Not even close.


PS3 RSX GPU fillrate 4000 MP/s pixel 12000 MT/s texture Nvidia's most powerful GPU as of 1st of jan 2004 3800 MP/s 3800 MT/s


Viper, I'm forced now to not take anything you say seriously again. You just don't know what your talking about and somehow showing off as an expert.


Viper1 was discussing a graphical leap, not a raw numbers leap. And Moore's law hit a brick wall years ago, which is why multi-core processors are the major advancements instead of processor speed.


Then he shouldn't start using numbers in his arguments. And the raw numbers go hand in hand with the graphical leap so what's your point?

Moore's law hasn't hit a brick wall. The fact that multiple processors are used doesn't take away from the fact that the processing speeds of pc's have gone way up in accordance with the the law.

This is simply not true. Transistors have indeed continued to shrink more or less as Moore predicted, but that in no way means performance gains at the same pace. I'm no expert but I think there is a problem with increasing the switching speed of a transistor too much at these tiny scales as they become prone to "leaking" current simply due to Brownian motion. This I think is one of the reasons why so called "processing speeds" (amount of MHz/GHz) have barely gone up in the last decade. Check Wikipedia and you'll see Pentium 4 processors at speeds above 3 GHz have been on the market as far back as 2002.

With the move to multi-threaded and later on multi core CPUs it becomes possible to perform more tasks in parallel so as far as the consumer is concerned they are getting more "bang" per MHz due to parallelization, but this scales much worse then you think it does. ie: twice the cores is in most practical cases much less than twice the performance on any given application. Some of this can be improved by fundamentally re-writing programs which were meant to run serially, but even this process takes many years and it's not always clear how much it benefits performance.



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