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RolStoppable said:
thranx said:
RolStoppable said:

I don't think that that is how it's going to play out. More like owners of handhelds will be screwed, because third parties will refuse to offer fair prices like we've already seen with Capcom's Ghost Trick.

What was the price difference?

Significant. I am not 100 % sure on this, but I think it was only $10 on iOS compared to standard pricing for DS games which should be $30 in the states.

I think the usual full price high quality games on iPhone/iPad is $10 - $15. S-E games usually start off with $15 and quickly drop to $10. Apple takes 30%, as usual, of course.

Meanwhile, the full price on consoles...

Basically, they went above and beyond to polish up their games and release on iPhone and charge at least half less.

And that's not only S-E doing it. Every publisher that ported their games over to iPhone does it.

 

When Puzzle Quest 2 was released on DS, it was $30. And then it was released for $20 on PC shortly after with pre-order price of $15. I wanted to buy for the DS but I decided to purchase the PC version instead.