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CameronHall1 said:
akuma587 said:
Are you guys joking? Those screenshots of Ace Combat 6 don't look very good. The buildings in that first movie don't look much better than the ones in the N64 Rogue Squadron, albeit their are more of them. Some of the planes look good, but the one in the 2nd pic on the left looks really bad. The fire in the 3rd looks awful too. The scale of Lair, how it can move from a fluid air battle to an incredibly detailed ground level with many moving figures while constantly maintaining each without any loading, is beyond what the 360 could handle whether you guys like it or not. The 360 is a powerful system, but the Cell absolutely dwarfs it in the amount of processing power it has. Just look at the recent Folding@Home numbers of computations the PS3 was able to generate. The Cell unarguably has A LOT of power.

Ace Combat 6 does look good though. Lair looks really good but it has clipping and framerate issues. The PS3 CPU IS MORE POWERFUL THAN THE 360 BUT THE 360 HAS A MORE POWERFUL GPU AND TWICW THE MEMORY.


Geez...if the GPU is more powerful, it's not by much. They have the same memory, 512MB. The difference is that the 360 shares it between the GPU and the main memory and the PS3 splits it 256 on both the main memory and GPU. The PS3's memory bandwidth is also higher.

Those screens look good (well, the first one at least) for Ace Combat 6 (which could end up on the PS3 anyway, considering every other AC game was on PS1/2), but Lair looks really good with its mesh. As far as Lair blowing away all 360 games, well that's simply not true. Maybe the next Factor 5 game will do that, we'll see.

The big difference is Lair and Warhawk are using Sixaxis to make the controls better and more fun while saving buttons and analog for other functions. Also, I think dragons are cooler than Jet Fighters, but that's personal taste, heh.