Mr Puggsly said:
scottie said:
Mr Puggsly said:
scottie said:
I suppose that's what happens when a company that is only capable of making jrpgs focusses on the 360, to the neglect of consoles doing much better in Japan. I would probably care more if I had enjoyed a single game they made this gen.
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They were paid to focus on the worst selling console of 5 and that happened when the second worst selling console of 5 was struggling more.
The market has changed. Square and Enix used to rely on whatever platform was popular in past gens. Now they actually have to focus on all platforms to maximize sales. And it gets even more troublesome because western audiences prefer home consoles while Japanese audiences have really shifted to portable consoles.
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Prioirty should have been
DS > PSP > Wii > PS3 > 360
Instead, for a while it went
360 > DS > PS3 > 0 > Wii > PSP.
Plain and simple, Square Enix cocked up very seriously, and are paying for it. They either need to get back to producing JRPGs for Japan, or eventually sink into insignificance.
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You're greatly exaggerating their 360 support. The only exclusives Square Enix gave the 360 were Infinite Undiscovery and The Last Remnant. Both of which were deemed mediocre by the critics and had little chance of being a hit on any platform. Star Ocean: The Last Hope was only a timed exclusive and could become the best selling game in the series thanks to multiplat sales.
The only big support Square Enix gave the 360 in recent time was making FFXIII multiplat. Which is primarily due to 360's great sales in the west, it was an easy port, and I believe MS requested it.
Their Wii support wasn't great. But Wii hasn't done particularly well at moving JRPGs either.
Square Enix has given PSP and DS a ton of support. Go check out all the games they've gotten over the years. So implying 360 was a bigger priority is just utter bullshit.
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wish microsoft would make a sequel to their ip infinite undiscovery