Torillian said:
Kenryoku_Maxis said:
In my opinion, I know NIS focuses on Disgaea, but I think this jump in profits is because they are releasing other games at a better rate (more copies on shelves and advertising). Disgaea has never shown itself to sell more than 300,000 copies per release. I mean, games like Atelier are getting close to Disgaea sales. This sounds more like a collection of all their other games than just one major IP.
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I agree, they've had some reasonable successes with the Atelier series and unexpected stuff like Neptune and that's a good portion of why they were profitable last year. Hopefully they have continued success this year.
Don't know about the advertising, never seen anything beyond maybe a banner ad on VGC, but perhaps that's what you meant.
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Some stores had large stands for Atelier and I've seen some posters for Neptune around. Admittedly not massive advertising, but still more than before (nothing). Also, I use to knock internet advertising, but it seems to have done very well for games like Atelier, Muramasa and other 'niche' Japanese games. Its still not as effective as a massive TV advertising campaign, but it does help.