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SaviorX said:
alfredofroylan said:



"Our game development has become weaker than expected," admitted Wada. "Revamping it will take one or two years."

Wada attributed the poor state of development to weak communication. Creative leads did not pass on his opinion to their subordinates. Additionally, there was trouble with division of labor amongst technical staff, who were protective and would fulfill only their own roles.


http://www.andriasang.com/e/blog/2011/05/14/wada_on_losses/

This is pretty much Malstrom's worst nightmare coming alive; developers becoming self-important and making what they want rather than what is imperative to sell games. It is similar to how they forcefully added story to S.M. Galaxy despite being told specifically not to.

When people in the company will not do their job it's pretty much anarchy, and the inmates run the asylum. Dont be surprised when Square dies...........

Depending on how you look at it, you could take devs making what they want as a good thing. More originality and freedom to create what they invision rather than including or removing elements to make it more popular. >_>



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