Alright, there's a few updates to be made!
1) A few new details on the World vs. World PvP have been revealed, and it sounds sweet!
Are you planning to have several WvW maps from day one, or will there be only a single map at launch?
John Corpening: There will be four maps at launch. We will be pitting three different worlds together in WvW. Each world will have a home map that connects to a center map. Teams can invade their opponents’ home maps by first going through the center map. So we expect the center map to be a crossroads of combat as each team does battle for the glory of their world.
How are WvW maps going to be structured? Will it be a single map or several smaller maps?
Egan Hirvela: Players will start off in their own home maps. Here, they will be able to take control of vital locations and get a feel for how our capture system works. Once they travel to the center map, each team begins at their own portal keep. From here they can move out and fight for control of various landmarks while battling players from other teams. We anticipate the battles to cross back and forth between the center map and the outlying home maps as teams gain and lose footholds.
What kind of strategically important landmarks/locations will reside on a WvW map and what impact will those have on a battle?
Matt Witter: Each type of World vs World objective has strategic value. While I can’t delve too deeply into the specifics of how each objective type works. I can say that there is no wrong way to take part in WvW. If you are a solo player, small group player or large group player there is always something for you to accomplish. If the enemy is held up in a fully upgraded fortress and you are not the type of player that enjoys large scale combat, you can simply cut off their supply routes, and deprive the defenders of resources they need in order to maintain their defense. If you are planning on just working together as a small guild, you can easily take towers that cut reinforcements, and supplies off.
2) The lore of the Krait have been revealed, and they sound pretty awesome. I really love how fleshed out all the races of the GW2 world are, and I can't wait to explore the dark world of the Krait.
3) ArenaNet have released more details on Lion's Arch, not to mention a video tour of the city. It looks epic!