Rpruett said:
Squilliam said:
The big 3 in order of the power of system selling exclusives has always been:
1. Nintendo.
2. Microsoft.
3. Sony.
In this current generation.
If a game doesn't sell, it doesn't move systems and Sony simply hasn't released that many games which have come out and outright sold systems. The only significant game they did release was known about since the start of the generation, GT5. Anyone who says that the exclusives released by Sony has lead to some kind of manifest destiny is pretty much deluding themselves. It has always been the brand and the expectations around the brand which has made the PS3 perform as well as it has. If the 'Playmaker 1' had been released in 2006 for $599 it would have sold fewer than 10M consoles.
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What you fail to understand and many people fail to grasp is that Sony has never, ever, ever,ever been about selling tons of one copy of one game and selling tons of systems associated with it. Sony and it's library of games are what sell systems.
Sony has never been a company with life-long mascots like Nintendo or Microsoft has been. Even when presented with the perfect opportunity to market a mascot (IE: Sackboy) they don't do it nearly as much as the other two.
That's my biggest reason for enjoying Sony consoles. Every generation is a plethora of 85/100 exclusive games in a wide variety of genres. Contrast that with Nintendo and Microsoft who seemingly have only their blockbuster exclusive games and their exclusive production cycle is very limited and repetitious.
Sony just releases a constant flow of what I would consider 'good' games. Not always 'great' but 'good' games. Where as Nintendo and Microsoft ride the wave of their 'BIG' games. Mario, Zelda every generation regardless of the capacity are solid selling titles. Halo is in the same boat. Gran Turismo is the same for Sony but they don't advertise Gran Turismo in nearly the same manner (Atleast in the USA) and Sony doesn't make it their 'Flagship' title.
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