Rpruett said:
What you fail to understand and many people fail to grasp is that Sony has never, ever, ever,ever been about selling tons of one copy of one game and selling tons of systems associated with it. Sony and it's library of games are what sell systems. Sony has never been a company with life-long mascots like Nintendo or Microsoft has been. Even when presented with the perfect opportunity to market a mascot (IE: Sackboy) they don't do it nearly as much as the other two. That's my biggest reason for enjoying Sony consoles. Every generation is a plethora of 85/100 exclusive games in a wide variety of genres. Contrast that with Nintendo and Microsoft who seemingly have only their blockbuster exclusive games and their exclusive production cycle is very limited and repetitious. Sony just releases a constant flow of what I would consider 'good' games. Not always 'great' but 'good' games. Where as Nintendo and Microsoft ride the wave of their 'BIG' games. Mario, Zelda every generation regardless of the capacity are solid selling titles. Halo is in the same boat. Gran Turismo is the same for Sony but they don't advertise Gran Turismo in nearly the same manner (Atleast in the USA) and Sony doesn't make it their 'Flagship' title. |
All I said was Microsofts exclusives were more effective at selling systems, did you actually contradict me here? I don't see it. To clarify everything from the timed exclusives to the semi-exclusive PC/360 games count.
I also said that the significant reason why the PS3 is doing so well is the past performance of the PS2? You didn't seem to contradict me here either.
So why the hell did you quote me?!
Tease.







