By using this site, you agree to our Privacy Policy and our Terms of Use. Close
___O_o______ said:
I might be wrong, but I personally think that the Wii will decline at a faster pace. This is because the Wii has been bought by the majority of the loyal nintendo buyers already. This puts the brunt of the sales demographic onto casuals. Casuals are a very unstable market, going from one big thing to the next big thing very quickly. And i think that may become a problem for the Wii. Afterall, 2007 has been proclaimed as the year of the wii by many major news networks.

also, i don't think the Wii has the longevity to sell at that rate in the next three or four years. The technological advancements that will be in the news in the next two or three years will put the Wii in a weird position. It might seem a little too "last generation", because of its graphics, lack of media capabilities, and dependence on 1st party games. (3rd party games will for the most part tank, except for a handful. Just look at no more heroes or zack and wiki. they are some of the most promising games on the Wii, but zack and wiki has not sold well, and no more heroes has been reported to have had a luke warm launch in Japan.) It is sold solely as a mostly casual games console, with its first party titles, while the ps3 will be sold not only as a games console, but as a media hub.

all in all, here is my bold prediction:

The Wii will never reach over 70 million consoles LTD by the end of this generation.

Sue me... >_<

Was there ever any expectations that No More Heroes would sell in Japan?

Beyond that, the Wii has over 75 games that have sold more than 125,000 units (and 45 above 250,000) even though the vast majority of these games were crap. With the exception of a few games, every third party game worth owning on the Wii has broken even or turned a healthy profit.

 

As for the system's sales dropping off because it is "Too Last Generation" ... As long as there is a large (and growing) library of good games people will continue to buy a system; the average consumer has very little understanding of processing power and (realistically) could barely tell the difference between a PS3 game and a PS2 game.