| oniyide said: @Erik Aston those are the exact same reasons that i didnt go gaga over the "New" series. IMHO i feel they are overrated and rely on nostalgia. There not in the same league with 3 or World or even Land 2 and it looks like Ninty will continue that "New" route, count me out and call me when they wanna take it back to the Nintys and not just have Lava or ice themed worlds. As for 3D i like the galaxys better i understand that the levels are small but for 64 i hated going to the same levels getting 5 or 6 different stars no matter how good the levels were i got bored. I would mind a combo of 64 and galaxy even if its more 64. |
Yeah, I'd be lying if I said I wasn't worried about 2D Mario on 3DS. I'm expecting there to be objects and enemies moving between the foreground and background, and the game to basically rely on that as a gimmick instead of taking on SMB3 and SMW head-on. Hopefully it doesn't actually have Mario moving from the foreground to the background like DKC Returns, because that really broke up the gameplay and wasn't fun.
NSMBW played it less safe than NSMB, so it looked like they would just have to keep following that route and take the classic games head-on, but now I'm worried instead Nintendo will play it too safe in terms of content and build each new game around the new hardware feature.
I still absolutely loved NSMBW and will replay it many times in the future in single and multiplayer.
For 3D Mario, I dislike replaying levels moreso in the Galaxy games because usually you replay the same segments. Even in the clock and rainbow worlds in Mario 64, there are places where you can break the proper sequence with long jumps, and you can make the clock slower, faster, stopped or malfunctioning depending when you enter the clockface. And then with most of the other, less linear levels, I don't have any problem replaying them, because I don't actually have to do the same things when I go back in. You can basically just run around and discover stars and keep progressing in SM64. In SM64 I feel like I'm playing, and in the Galaxies it's like I'm just completing the game. And don't get me started on Sunshine.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.







