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Torillian said:

No I guess not, but tbh with so many requirements for something to be AAA I can't really think of any HD AAA games that have bombed either.  Maybe Rock Band 3, but that was a bomb for all consoles.

In some ways that's a key point, I think - AAA values don't guarantee success, but they tend to result in them with great regularity.  For me, far too few third parties went AAA on their Wii games - perhaps they were hoping that the large userbase would garner success regardless (as may have happened with the original Just Dance), especially as fewer copies (relative to on the HD machines) would have to be sold to cover costs.  Conversely, the higher relative costs of developing for HD consoles means that some AAA HD games probably did amount to a loss despite perhaps selling seemingly respectable numbers (Bayonetta might be such an example, but it's hard to really pinpoint such games).

It might be that there is a different perception of AAA on HD consoles to the Wii.  For example, Enslaved didn't do too well.  It's development and advertising costs were, I'm sure, far higher than the vast majority of pap that comes out on Wii, and maybe even higher than games touted as AAA on Wii (I bet Red Steel 2 cost nowhere near as much as Enslaved, though I personally wouldn't consider it AAA precisely because I never saw any TV adverts for it in the UK, though I saw many for Enslaved).  Wii owners would, I'm sure, have lapped up many of the games considered decent but not AAA on the HD machines, given the long spells without anything really good to buy.

 

Sorry, I started rambling a bit there.