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kitler53 said:

sounds cool but expensive ... even if nintendo is researching this my gut feeling is it won't be ready for 2012 at a cost effective level.


I agree. And what parts of a game would it be practical? On an FPS, you might trick you finger into thinking you are feeling a gun, but what about an explosion? And how would you know what a magic spell feels like? And would you want to feel a would?

Gaming is about having fun, not trying to fake reality.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs