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The "difficulty" is what i like about Dragon Quest, they aren't just walkovers like final fantasy (exception being superbosses in FF) i like grinding when it is for a purpose, hell i played through Dragon Quest VIII multiple times to get the best ending and get the secret high level spell/ability(can't remember the name, but took several hours of grinding on slime hill).

i like when you just can't play through the game without having to train your characters, or for games that are somewhat easy to have superbosses of some sort(emerald/ ruby weapon FF7, Ozma FF9, Penance FF10)