By using this site, you agree to our Privacy Policy and our Terms of Use. Close
scottie said:
CGI-Quality said:
uno said:

wait...graphics = gameplay??

where have I been??

If you know anything about Nintendo, it would be that no matter how much power they have, their games are still fun and engaging to pick up and play.

The author wasn't trying to say that graphics = gameplay. He just emphasizes his excitement that Nintendo may finally be back in the game next gen. By "back in the game", he means not ignored by 3rd party companies and high-def graphics may just be what gets the foot in the door.


Lets look at where the 3rd parties flocked.

 

NES, Snes, PS1, PS2, DS

 

Most power

Master System, Mega Drive, N64, Xbox, PS3

 

Correlation does not imply causation, but lack of correlation does not imply causation either.

 

Fact is, the Wii's lack of 3rd party support had nothing to do with lack of power, and it will not be rectified by an increase in power. The Wii was initailly given only token support because the consensus amongst analysts was that it would bomb, selling less than the GC. After it took off (well, a few years after, analysts and producers are pretty unwilling to admit their mistakes), 3rd parties brought a lot of games to the Wii. Unfortunately, developers didn't have a clue who actually owned a Wii, or what sort of games they wanted. They lacked the intelligence required to even copy Nintendo, and so their attempts to do so failed. Seeing poor sales, most developers did not want to put effort into Wii games, so they didn't. As a result, sales continued to stay low.


Master System more powerful than NES, that was basically a tie I'd say... I should know I had one.

Mega Drive (Sega Genesis) was not in its wildest dreams more powerful than SNES. Get your facts straight.  I had both of them too.

Nintendo 64 more Powerful than PSone IN A SENSE. Yeah, it produced very pretty polygon graphics, but it also had a  serious limitation by those stone-age era cartridges, lol. It was the decision that BROKE NINTENDO and served the market to Sony almost in a silver platter.

But yeah, it's not all about being powerful, it's also about having the right content and the right marketing. Hardware is not only about power, there's also innovative features or different options that could appeal to many gamers. There's also the price tag, which is not the most important factor but it certainly counts.

There's also the company relationship with the developer and publishing partners. Nintendo was a monopolist bitch back in the day, look where that got them to, and I don't think they changed that much with the Wii...I could be wrong. But yeah, nobody likes a bully publisher trying to squeeze every dime out of your software to get their "seal of quality" just because they command the market.