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CGI-Quality said:
scottie said:
CGI-Quality said:
scottie said:
CGI-Quality said:
uno said:

 

 

I didn't say they needed the most power, just power that could keep up with it's competitors.


The Wii had enough power to keep up with it's competitors. If it didn't, it would not have sold well.

 

Ignoring insignificant developers like id and crytek, find examples of developers or publishers saying that they are scaling back or stopping development for the Wii because it is not powerful enough.

 

Trust me, you will not find any. You will find all the big developers that stopped supporting the Wii did so because their shitty games weren't selling.

You're missing the point, it didn't have the particular power needed to satisfy 3rd party companies. Of course it had "enough" power to compete, but it was Nintendo's games that single-handily carried the system, not 3rd party support (unlike it's competitors where it helped in a tremendous way). We can argue about "shitty" games all day, but it's lack of power in conjunction to it's competitors played a role in it being next to ignored the whole gen.

Nintendo obviously understands this and the appropriate measures are being taken.


Provide a single link to a developer other than Crytek or ID saying that they are reducing support for or not supporting the Wii on the basis of its lack of power.