zarx said:
So are you saying that Pilot wings, Nintendogs and a 2D fighting game are not casual or old school? They are all simple pick up and play games. lets look at Grand Theft Auto: San Andreas for a seccond a game that has sold over 25 million copies is a 3D sandbox one of the most complex genres in video games and Call of Duty: BO another 3D game that has sold over 25 million. Obviusly Nintendo should just make sandbox games, FPS' and sports themed minigame collections from now on because they sell the best obviusly they have been going in the wrong direction as these games sell the best... See I can make your agrument as well Also the origonal Super Mario Bros sold over 40 million New Super Mario Bros. Wii only managed 22 million obviusly 2D Mario sales are declining and Nintendo should be trying to find more successfull themes because at this rate sales will be below 3D mario... minigame collections and Kart racers on the other hand have never sold better... Oh I forgot you are really just but hurt that Nintendo aren't making the 2D marios and 8-bit games that you like. |
I'm saying as I have been saying, its not just about one game (if you think that, you have misunderstood my argument), its a direction, you need more than just pilotwings and nintendogs to set up a direction of the system, these are just two games, when the big games announced are OoT and a 3D mario, its clear the direction is all wrong, and the sales are bearing it out, games like 3D Mario and OoT just don't have the value for customers to buy the 3DS, they goin a wrong direction for most consumers.
Look at the Wii, for an example of percieved direction when it launched,people could easily see the direction of the system, it was designed to get people into gaming, to expand the audience and combat disinterest in gaming, and there was a lineup, both at launch and announced that was pushing that direction.
Comparing the original Mario which was a bundled game to NSMB Wii is a poor argument, you can't really compare the sales as the situation of the two games was different.
San Andreas and a few shooters like COD, are well selling games, although not the 25 million you think, San Andreas on the PS2 and XB sold a little over 21 million combined, but those are a couple of breakout titles, and whether they drive momentum on a system is debatable (PS3 and 360 were loaded with them and yet for most of the gen trailed the Wii badly, only Nintendo's own mistakes caused the Wii to decline below the sales levels of the PS3 and 360), this is not a path for Nintendo to take, since creating games that will combat these two already well established franchises as well as many other clones is a waste of resources and time. This is why its a good third party title to make, but not really a first party title.