| NJ5 said: What about development costs... will many developers be able to afford using all the capabilities of the new consoles? |
Most of the features are included with the upgraded engine license. The higher density geometry models would be easier to retopologise from the zbrush/cinematic assets as they have more polys at their disposal. There might be extra expenses outside of the engine for facial animation mapping tools etc. This is one area that I think we'll see a big improvement, hopefully gone are the days of bad lip syncing.







