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Mr Khan said:

Transitional periods are always rough. If Wii is "dying," then GameCube was already a worm-eaten corpse by the dawn of 2006, let alone the eleven months Nintendo had to keep that corpse at least partially palatable, and the case was very similar in 2001 with the N64

The Gamecube was a 'worm-eaten corpse' in 2006, and Nintendo didn't really do much of anything to keep it palatable.  Going by VGC, it only sold a million that year, and the best selling game was under 700k.  It only had around 40 releases that year, and the only Nintendo releases seem to have been Baiten Kaitos Origins and Twilight Princess.  Both of which came out close to or at the Wii launch.

The Gamecube shipped only 910k units of hardware and 19,990k units of software in 2006.
Just for reference, in 2007 it shipped 200k hardware and 3960k software.  To put that into perspective, the PS2 shipped more software in January-March 2008 than the Gamecube did in 2006 and 2007 combined.  January to March 2011 will probably also see more PS2 hardware than GC hardware in 2006 and 2007 combined.

Needing to compare the Wii to the Gamecube really kind of highlights its current predicament.