Smeags said:
That one giant room right after you get the key from the Garrador room? The one with all those Monks coming after you from everywhere, and all you can hear is their chanting? Scared the crapola outta me. I kept using the 180 spin move because it always sounded like the chanting was coming from right behind me. And it usually was. I'm even not comfortable in that room when I had the Infinite RPG or the Thompson... and that says something. |
That's the one! It doesn't help that that kill room is one of the toughest areas in the game, or that their numbers are seemingly limitless. And you have to protect Ashley the whole time, too...agh!







