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irstupid said:

To those saying that it took average, then times by 70.  Ok yea, i see that.  So please tell me, how do fake accounts, duplicate accounts ect lower that cost?  how does sony know to ignore these accounts?  thats not how this works.  They dont' go through every account individually.  They need to fix a problem affecting 70 million accounts.  It does not matter if those accounts are nothing more than a login and password.  THis is a figure take by looking at other situations and how much it took to fix them and their account numbers.  THe more account numbers the harder it is to fix

How do fake/duplicate/etc accounts affect them?  Yes, they may still have to do certain things with these accounts, but if somebody has 5 accounts, they won't be able to get 5 times their share if a lawsuit is presented against Sony.  Obviously the overall repairs to the servers, and certain costs will be fixed (at least to a degree) whether there are 20 million, or 70 million true psn users, but a lawsuit, which would be by far what I would consider to be the biggest cost Sony may face, will be considerably lower if there are in fact only 20 million users instead of 70 million users.

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I'd also be interested to know if this data is assuming that bank account numbers are credit/debit card numbers are being stolen off of every account.  It still hasn't been confirmed whether the credit/debit data was stolen, and I defiantly don't see how costs could be that high if this isn't involved.



Money can't buy happiness. Just video games, which make me happy.