irstupid said:
you guys don't seem to understand. they are not spending 318 per account doing stuff. it is estimated to cost them 23 billion dollars to fix this all, whether the money is in actual costs or loss of revenue the person who wrote the article just divided that number by the psn users #. Thus the 318. If you want to say that there are less users, then the 318 is just a higher number. The 23 billion doesn't change.
its like if the president wants to do something and says it will costs americans $10 each. IF there were less americans, that doesn't mean the cost is less. The total costs remains teh same. The less people the higher the cost per person is. So lets say obama wants to add 6 billion dollars to medicare. that is roughly $10 per person. If tehre are only 300 million people in teh us. then that is now $20 per person. The 6 billion doesn't change. Much in the same way this 23 billion doesn't change. |
Did you even read the OP? It has nothing to do with saying it will cost Sony 23 billion and then dividing by 70 million users. It specifically says in 2010, the average cost of a security breach was $318 per malicious act (per account). So taking the 2010 average of $318 per account, and multiplying by 70 million, you then get $22.26 billion.
And as I just stated in my last post, I would have to argue that a loss of revenue is not a cost, but instead the estimated loss of profit would be a much better analysis of what the whole deal actually cost. I'm not sure if this is how companies do it, but that is the true "cost" to them.
Money can't buy happiness. Just video games, which make me happy.