alfredofroylan said:
Sega's the only one to blame for the Master System failure, at the time they didn't know how to market the console, hell they didn't even know how to make a good cover for a game, with the Genesis they got a better PR department and things changed. Also you need games like Galaxy, Zelda, Ico, etc. to keep the traditional gamers hook, you can't have a console living only on casual experiences like Wii Fit or Wii Sports or the same franchise running over and over, in fact that was one of the biggest problems with the Wii; also the so called casual market got their future games fullfiled even by other companies (Just Dance is a good example of that) but still is not enought to keep the same system running |
Yeah things like Nintendo not releasing the software that attracted huge audiences with the NES, it gave Sega the opening.
No actually the causual gamers didn't get their future games fulfilled, proof is in the number of games that actually support things like motion plus and the balance board, etc., very limited support, Nintendo never fulfilled the Wii promise, one or two games is not enough, which is why the expanded audience didn;t keep the Wii supported.
games like Galaxy, M:OM, Zelda didn't keep Wii supported , look at the sales and console moving power of those games, then look at that of 2D Mario, heck 2D Mario probably sold more consoles than all of those other games comined







