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archbrix said:

First off, the SNES was not a major decline or under-performer for its time at all.  They simply had stronger competition than they had before.

Second, what you don't realize is that market disruption is not always the key to success.  With the Wii, yes it was the right time for a system like that.  But look at the PS2:  The most successful home console ever by a wide margin.  Did it offer any new ways to play or new hooks never seen before?  Other than the inclusion of a DVD player, no, it didn't.  It was just the right system at the right time; outperforming the Dreamcast by just enough in both power, and most importantly, support, and not able to be outperformed enough in these areas by any competition in the near future.

Many of the "blue ocean" people who bought the Wii were the expanded market customers who played Wii Sports and bought Wii Fit, but then failed to continue to support the console because they're not true gamers.  The PS2, however, was largely bought by people who play games and continued to support the system by buying more games consistently.  Yes, it's important to try to appeal to the former, but it's the latter that keep consoles successful overall.  And when your as successful as the PS2 with the latter, you end up with some of the former as well.

It's too early to tell whether or not Project Cafe will be a resounding success, but I believe Nintendo is going for a PS2-like strategy; coming off of a successful predecessor and aiming to be the right system at the right time for the market.


A few problems with that, first off, the SNES was a failure for its time, the only reason that Genesis became such a strong competitor was because of Nintendo missteps.

The reason expanded audiences didn;t contiune to support he console was because Nintendo never followed through with the ideas of Wii Sports and Wii Fit, motion plus and the balance board got almost no support from Nintendo.

Nintendo will never enjoy the same level of third party support on Cafe that the PS2 saw, so the idea that Cafe will somehow emulate the PS2 is just wishful thinking, at best it will get ports and mediocre multiplats