superchunk said:
You don't make any sense. N64 lost 100% from being a backlash of 3rd party devs and carts vs disc. GC moved to discs and altered the GC controller to be far more comfortable than N64's. They didn't care about full dual analog as even Sony's 2nd stick wasn't used too much in PS1 as shooters were not as big on consoles as they are today or at the time of that gen's launch. MS/Sony won't drastically change their controllers. They'll offer what they have now. Standard in the box will be there dual analog setup and they will offer Kinect/Move as add-ons just as they have always done. Though Kinect might be upgraded for better/newer tech to maybe add more precision and potentially 4 players. Sony may copy this camera idea with an enhanced Sony EyeToy. But, they'll remain 2nd to their primary controllers. While Nitnendo will focus on both in the same box and default games from them. Umm, every gen Nintendo changes the controller.... SNES added shoulder buttons and doubled the face buttons, N64 added analog sticks and eventually rumble, GC gave a far better arrangement/comfort, built in rumble, and wireless, Wii added motion while still offering a more classic control option as pure add-on, while N6 will add touch and still keep motion as standard offering as well. As for battery, they need to be like PS3. Built-in li-ion batters FTW! |
But the SNES and GC updates to the ccontrollers were minor, akin to adding some extra buttons to the wiimote, or maybe improving the nunchuk. I'm really not convinced by this whole touchscreen thing, but obviously you are, so the only way to settle it is to wait for the unveiling.
As for batteries, I already have as many AA rechargeables as I want, and with my setup, it means I could play a 4 player game, 24 hours a day, and never have my batteries go flat (without having replacements on hand) or need to plug my controllers in, a feat that cannot be matched by a PS3 owner. Why would I want to pay extra for batteries that cannot do what my existing ones do?







