superchunk said:
GC didn't have support as PS2 already had that locked down before GC launched AND GC's architecture was very very different and harder to design for. Whereas PS2 was already done and Xbox was far similar.... and more powerful. |
The GC was not harder to develop for than the PS2. The XBox is the only one that could claim that advantage and that's in relation to PC.
In terms of capabilities the GC-PS2 are quite similar, in the same way the 360 and PS3 are not architecturally similar but the later and more difficult to work with PS3 still got support, the Gamecube did not. The real difference is that Nintendo dominate on their own platforms, while Sony does not.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







