noname2200 said:
Perhaps, but think about this: Nintendo's been releasing peripherals for its consoles since the NES. Can you name a single peripheral which Nintendo has required to play more than a half-dozen games? This trend is exacerbated with the Wii: at one point the Balance Board almost outsold the PS3, yet the only Nintendo games that require it are Wii Fit and its sequel. The total number of Motion-Plus-required Nintendo games sits at three (Resort, Skyward, Play Motion). Nintendo historically creates multiple controllers, but it rarely bothers to support any of them in depth. How then are they going to juggle the Wiimote, and the new controller, and whatever extra controllers they come out with? |
Very valid points there, taking those into consideration I too am now hesitant to simply expect them to continue to support the wiimotes with exclusive software and now that I think about it the wii does support the gamecube controller as well and had 0 games created specifically for it rather there were games that supported both controller options. This is the path nintendo will most likely take after thinking more about it, since all devs would need to do is provide separate control schemes.
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