Aiddon said:
It just didn't work for me. It didn't feel SCARY. There was nothing about it that legitimately frightened me. I might have had a jump scare or two, but startling someone isn't the same as oppressive fear. |
Well, I can say that I really liked the idea of "sanity meter" where you start seeing things if your avatar gets frightened, and some of those things can actually hurt you (I think... it's been a while). What I didn't like was the fact that it mostly was the gameplay mechanics that made me die, and not the fact that I didn't pay attention to the sanity meter.
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