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planetLars said:

How about Nintendo not wanting to make money? Malstrom sort of criticises Nintendo for going hardcore. Perhaps they are not going hardcore but doing what they like to do which is story games thus doing exactly what the Malstrom article relayed Nintendo should do: create games they like (which would result in good games assuming Nintendo staff is healthy).

Nintendo's job is not to make games they enjoy creating; Nintendo's job is to create games that will reach as wide an audience as possible and be very accessible.

A developer embracing "his vision" is one of the worst things that could ever happen to a game (Other M). Videogames are not interactive stories, they are interactive games. The problem arises when they blur the line and force story into something in which it is not necessary.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."