KungKras said:
I don't see how your story has anything to do with what I said. Racing has always benefitted from 3D, because it does not change the fundemental gameplay. 2D to 3D platformers are way different. Your analogy does not apply outside of racing games. |
It works for every type of games. Thats why Polished games do much better then ruff ones.
Technology is being used to fix a problem that was stomping casual players from enjoying the game. List of things that make 3D worlds no fun and make me quit them.
-Annoying camera view (most 3D games iv been able to play to the end have very polished camera work)
-Hard to look around with ease
-Can't judge distances for jumping
If you take away the above problems Ill start enjoying and buying 3D games. The same way I now am looking forward to more racing games on the 3DS.
Or instead lets Turn everything into a 2D platformer Like that genius Malstrom says. Wahoo!! 2D race games.
Just like adding Motion Control's last generation. This gen they will add tool's to smooth out whats been keeping the casual crowd from jumping into hard core games, by making the experience more intuitive and easy.
And at the same time, that will set it apart from the competition.








