RolStoppable said:
I disagree. The "vanilla ice-cream with ketchup" saying applies here. Not every addition to something that is already good is necessarily a good addition or something that you at least should be willing to try out. Would Mario Kart Wii be a worse game, if it had no online features whatsoever? No, not at all. Online is of such low relevance for me that its omission wouldn't bother me. And since this thread is about ranking games by purely personal standards, everybody is free to give NSMB Wii a perfect score even though it has no online play whatsoever. But the biggest offense you are guilty of is not just that you are telling others what they should want in their games. It's that you don't even like 2D platformers to begin with, yet you are insisting what and how the genre has to be. You might as well tell women which tampon brand they should use, because your experience with that subject is about as good as your knowledge about what makes a good 2D platformer. |
I have to disagree there. I've spent over 100 hours online on MKWii and if it had no online features I wouldn't have spent much of those 100 plus hours on the single player. I've entered every single one of the bi-monthly MKWii competitions and regularly check my time trial scores against those of others. MKWii is one of the few examples of games that I actually play online. If it had no online I would consider it less impressive and a step back in modes from MKDS.
NSMBWii is a different matter though. While the option of online mutliplayer would've been nice (and I think it could've proved as a sort of killer app for Wii speak), I wouldn't have used it much at if all. Playing against my cousin who lives in Cambridge with wii speak would be fun, but would at the same time be lacking something that the local co-op has. This whole deal has been vastly overrated.








