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fps_d0minat0r said:
BenVTrigger said:
fps_d0minat0r said:
ssj12 said:
fps_d0minat0r said:
BenVTrigger said:
fps_d0minat0r said:

if epic are scared of 99 cent games, that says a lot about them.



You do realze every single large scale game developer has said this?

Sony and Nintendo themselves have stated word for word the 99 cent and small app games are a major threat to all hardcore large scale gameing.

So if it says alot about Epic, tell me what does it say about Sony and Nintendo?


http://www.computerandvideogames.com/260121/news/sony-mocks-iphone-in-psp-ad/

mockery is a form of flattery or fear. It is very easy to diss what you fear in an attempt to make yourself look and feel better about it.


so your saying sony's world class game studios are afraid of the people who make and upload shovelware on smartphones?

why do i find that hard to believe?



Tell ya what go take a look real quick and see just how many copies of Angry Birds have sold.  Then go look at how many copies Infamous, God of War, and Killzone have sold.

Here's a hint Angry Birds has been downloaded over 50 million times.

You would be a fool if your a game developer and you didn't recognize the vastly growing trend of quick, casual, cheap games


its a fact shovelware sells more than AAA games. why do you assume the better product has better sales? thats rarely the case in any industry, not only games.

Sells more is what governs what is produced.  And one has to be able to be careful how they define "a better product".  Does adding high graphic visuals, quality voice action and sound work, a professionally written script, and everything else that movies get awards for the benchmark of  the GAME side of things being better?  Is Angry Birds fun to play, and accessible?  Does it offer a good time for people?  If the answer is yes, than it is a high quality game, as a game.  Individuals working in the area of AAA production titles needing heavy duty engines for games, will cause the likes of Nintendo, Epic, and others, to have concerned.  You are seeing increasing number of voices on the high production side (as opposed to small team flash and phone game side) concerned that gamers may end up shifting their bucks to more disposable games, and being satisified.  If that shift increasingly happens, then Epic will face issues, as will Nintendo and Sony, who have portable units that are trying to compete with cell phone market.