I think what most of you aren't getting here is that in a world where games are practically free or outright free to play at first then such a world would benefit from a game engine which shifts the costs of development from the front end before release to royalties after release which only actually costs money if the game actually succeeds. In a world where games cost $0, Epic would be laughing all the way to the bank so long as these games still required Unreal Engine 3.
Tease.







