Euphoria14 said:
http://www.joystiq.com/2011/03/01/gameloft-developing-4-multiplatform-unreal-engine-games-for-ios/
Here is an example of one.
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I must of missed when Cliffy B backtracked off of his "We could make lesser powered engines or go back and rework engines for weaker systems but don't want to because that's not what we're about because it wouldn't be interesting." statements back when everyone was like "Why no Wii unreal engine".
I'm surprised people would bother to liscense an engine for a 99 cent game.
Seems like a "Be super successful or your screwed" setup.








