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ghaleon1980 said:

I second that, Mass Effect 2 is most definitely an RPG.  Is it your old-school-turn-based-go-to-the-item-shop-and-buy-stupid-health-potions RPG?  No, it's not.  If you can't even properly appreciate what genre a game is in then you really should question yourself as a gamer. 

What people who play a LOT of traditional non-pen and paper RPG electronic form end up getting duped into believing is a certain pattern is what an RPG is.  Then, when they seen variations on the form, and the addition of a decent FPS/third-person shooter engine to support it, so the combat is seemless, is that they will think that it isn't an RPG because their FOO isn't what they found.  What the electronic versions did was end up doing what the computer was good at, but were really weaker in other areas.  Mass Effect 2 doesn't have you move your party members around like they are pawns.  In it, you are one person and your party acted on their own.  You didn't treat them like pawns.  That is one abomination to the RPG genre that computers added.  It SIMULATED what a pen and paper RPG was like, but you didn't actually really role-play.  When you command a party, you are NOT roleplaying.  You are playing a simulation of a role playing game.

Then take the rest of the stuff there, and the other complains for what they are.  However, I think it is important be fair.  When a game like Modern Warfare takes leveling up from RPGs, the lines do start to get blurred here.  Modern Warfare isn't an RPG, but it has RPG-like elements being borrowed for it.  The key is the intention of the designers I believe, and if they are in the ballpark.  Like, also it is good to ask what Diablo and Nethack are.