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FishyJoe said:
It took years before 'professionals' decided that Apple was for real and the iPod wasn't a fleeting fad. If I only had a dollar for every time somebody said the iPod was inferior to some other music player and eventually Apple would be unable to keep selling iPods at a huge profit.

I think the reason for this disparity -- in both the video game and consumer electronics world -- is that the people who actively seek to become "industry experts" or "professional analysts" in these fields will naturally have a particular affinity for cutting edge technology, with new features and such. They get in to the field because they enjoy technology so much.

For both Nintendo and Apple, the goal isn't really to produce new, cutting edge techology, it's to take existing technology and make it more user friendly, giving it a slightly new and more appealing twist. For tech heads, accessability is an almost entirely unappreciated quality. 

 



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