TruckOSaurus said:
I don't really see the appeal of that. |
NSMB and DKCR would have been a lot more fun if we weren't restricted to the same screen space all the time. In LBP one of us gets left behind regularly with all the spinning wheels and rope swinging. You could make more interesting puzzles if you could seperate a bit.
Also in splitscreen you would have the benefit of your char to always be in the center as in single player. Doing difficult jumps while you move left/right/up/down on screen depending on your co-op partner makes it a lot harder then it needs to be.







