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"For those wondering about progression, the retail listing describes the game as an "exploration-style action RPG." This is causing some speculation that progression could be along the lines of METROID or Castlevania rather than a linear romp through the towers."

Also, from Destructoid:

"The tower is actually split into twelve separate themed towers, each with a boss that must be harvested for the curse to be lifted. This makes the game sound like a cross between God of War and SHADOW OF THE COLOSSUS."

I'm considering freaking out right about now.