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Chrizum said:
Mr Puggsly said:
Chrizum said:

Isn't that exactly the same as what you and many others say about Wii flops? Dead Rising for Wii was atrocious, yet you can't seem to stop talking about how big a flop that game was...

Well if people are gonna talk about Capcom HD flops then people are gonna play the Dead Rising and other Wii flops card.

And vice versa.

The truth is, many games flop, and there is always a good reason to explain why a game has flopped. Blaming it on a console and its userbase is meaningless and annoying. I know you like to blame Nintendo for everything that's wrong in the industry, but that all comes down to fanboy wars which I would advice you to stay out of.


I think it comes from an inability to take any responsibility for their screwups. A game doesn't sell that well on the Wii and DS, blame the system. A game flops on the other systems, find some other excuse (like whine that a hit game is syphoning sales)*.

Fact is if you make a game to appeal to a few million people, and they don't like what they see**, you screwed up by making something they don't like.

* I don't think hit games syphon sales. If anything, they make a better market. Sure third party exercise games on the Wii don't match the sales of Wii fit, but how many managed to sell even as well as they did on any system before Wii fit?

** I'm counting good marketing, and good word of mouth, depending on if openings and/or legs matter to you.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs