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primogen18 said:

You can easily find Capcom's problem when you look at their highest sellers on the console (RE4 and MH3) and look at what else came from them. They started building an audience with RE4 and then let them down with whatever they spat out after that. Their lucky MH3 sold as well as it did.

The same happened with Activision and the COD series. When you introduce games to an audience and then don't follow up on them, you lose that audience. Activision is lucky that Modern Warfare sold over a million and Black ops is on it's way to the million mark as well. The way Wii gamers have been jerked around on that series it's no wonder the games haven't had a growing following. COD3 sold 2 million so far and since then sales have been decent but not getting any better when they COULD be going up.

Shame what companies like these do to the WIi audience, it's as if they don't want their games to have a following on the console or something.


That was actually Infinity Ward not doing enough for the engine on the Wii (or couldn't, but who knows), so the breakthrough game for the series came too late. But CoD is the most consistent selling "AAA" series on the Wii, because it's the most consistently released.

BTW, SF IV is having worse legs in Japan than on the home systems, so that comment before is not a counter to mine.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs