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CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Slimebeast said:

I've played both and I own them both. Don't you ever feel this when you're playing cinematic games like Uncharted or Call of Duty? That it's like an interactive movie. The button-presses are just the excuse for showing a movie to you.  It's just a few button presses in a very predictable manner for two-three minutes until the next cut-scene and next scene of the movie that plays in front of you.

When I play Uncharted I don't feel like I am Drake (or Soap, Price or Roach in Call of Duty), I feel like I'm just pressing a few buttons to be allowed to watch a Summer blockbuster movie.

I don't hink that feeling is shared by many people. Uncharted 2 (especially) has plenty of game play (hello multiplayer/co-op) to feel like what it is: a game.

It's irrelevant anyway, but I'm just pointing that out.

I agree with you, but I think that's a sad testament for the current state of gaming.

Gamers don't realize they're being led through a bunch of interactive movies with all the latest Hollywood tricks.

Sorry bud, I don't think it is. Uncharted 2 didn't become the phenomenon it is on being a "interactive movie". If the game play was lacking, it wouldn't be what it is. Since the game play isn't lacking, it's right where it should be. In fact, outside a few more cutscenes, it's very much a modern day, original PlayStation Tomb Raider (and that was hardly an interactive movie).

As for Call of Duty, it is ALL about game play, so that example is even worse.

Call of Duty is all about gameplay? lol I think this discussion ends here.