CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Slimebeast said:
I've played both and I own them both. Don't you ever feel this when you're playing cinematic games like Uncharted or Call of Duty? That it's like an interactive movie. The button-presses are just the excuse for showing a movie to you. It's just a few button presses in a very predictable manner for two-three minutes until the next cut-scene and next scene of the movie that plays in front of you.
When I play Uncharted I don't feel like I am Drake (or Soap, Price or Roach in Call of Duty), I feel like I'm just pressing a few buttons to be allowed to watch a Summer blockbuster movie.
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I don't hink that feeling is shared by many people. Uncharted 2 (especially) has plenty of game play (hello multiplayer/co-op) to feel like what it is: a game.
It's irrelevant anyway, but I'm just pointing that out.
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I agree with you, but I think that's a sad testament for the current state of gaming.
Gamers don't realize they're being led through a bunch of interactive movies with all the latest Hollywood tricks.
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Sorry bud, I don't think it is. Uncharted 2 didn't become the phenomenon it is on being a "interactive movie". If the game play was lacking, it wouldn't be what it is. Since the game play isn't lacking, it's right where it should be. In fact, outside a few more cutscenes, it's very much a modern day, original PlayStation Tomb Raider (and that was hardly an interactive movie).
As for Call of Duty, it is ALL about game play, so that example is even worse.
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Call of Duty is all about gameplay? lol I think this discussion ends here.