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CGI-Quality said:
Rainbird said:
kitler53 said:

limitations:  QD would only be able to develop on sony platforms.

New Freedoms: much greater economic security allowing them to take bigger risks then they otherwise would be able to afford, open honest and free communication of techniques and code to really push the hardware to the fullest (i.e. ND, GG, Santa Monica, ect.), a parent that is very supportive in greenlighting, developing, and marketing the "arty", "adult", "quirky" type of games QD creates (ICO, SotC, echochrome, jorney, heavy rain, demon souls).

Risks: a culture clash could go terribly wrong.

But QD already has those freedoms. Sony will support them for as long as they want to develop exclusive games, look at what they did with Insomniac. Insomniac now has so much talent and pull in the industry that they want to branch out from making Sony exclusives, which is why they're in the EA Partners thingy now. And they're working on two fully fledged Sony exclusives at the same time, Insomniac are greater than ever right now.

Right, but the difference is Insomniac wanted to branch out, whereas Quantic feels comfortable just sticking with Sony. It just doesn't seem like being with Sony will  hold back Quantic Dream from making games the way they want. I'm sure you'll continue to disagree, so let's just leave it at agree to disagree.

http://gamerant.com/quantic-dream-future-multiplatform-tao-39951/

“The question is more for us now, with Heavy Rain it was right, but after Heavy Rain the question can be asked whether we should stick to one platform or open out to different platforms. Now that we’re established why are we limiting ourselves to one share of the market when we can reach more. There are pros and cons and it’s not an easy decision.”

Indeed, I do disagree.