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MonstaMack said:

I think Forza 3's ratings speak for themselves.

If anything they need to appeal to a more casual audience because sales need to get better.

Forza already appeals to a casual audience. Real tracks are larger so you can drive easier, if you make a mistake you can go X secs back and try again, if that's not how you appeal to casual audience I don't know what it is...

Forza needs to appeal to a more core audience in fact, because most of the reviews said GT5 is THE BEST RACING SIM out there, they just didn't like the packaging, and that's the difference. So reviews speak for themselves if you read them. :)

Giving a score is becoming less and less relevant, GT5 vs Forza 3 is a good example :

- they say GT5 is the best racing sim

- yet Forza ends up having a better score

- what made GT5 getting a worse score than Forza 3 has nothing to do with the racing simulation in itself

- but aren't they racing sim and should be reviewed with that in mind? Because saying GT5 is worse because they don't like its menus and I don't like jazz music in those menus, seriously WTF? And who looks at the trees when he drives? Who looks at the shadow of the wheel? Who fucking cares if a Daihastu is only standard?

One thing that I reproach to GT5 is why the hell is a Bugatti standard when, for example, two mini cooper's are premium? I don't get it. Yet there are 199 other cars that are premium and that you can play with, and some of them are better too. And this has nothing to do with racing sim, but polishing. If GT6 is GT5 with quicker menus, and 500 cars fully modeled (I don't care for 30 nissan with few differences between them), then I'd be happy. (3d trees too if possible, it's ugly when I take a picture)...

Forza is already better than GT... haha nice joke =D Forza is not even close.