If 3D Dot Game Heroes can profit at 25,000 copies sold, if Demons Soul's can profit at 170,000 units sold and if Vanquish can be developed for 5 million dollars (If Jeremiah Slackza of Scribblenauts fame can be believed), then I'm sure the average cost for a HD game is much lower than $20 million US dollars. Maybe it's just America, because we've seen that Japan can make games that turn profits at low sell throughs (Saw, Nier, Demons Soul's), Eastern Europe can do the same, China has had some recent success (Spicybox as an example) and I'm sure Canada ain't that bad either.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.







