| Aiddon said: what Tanabe means is that they need more studios with Retro's work ethic and passion. Of course finding talent that rivals Retro is rare, but what Nintendo wants more than anything else are people that think like the various dev teams at Nintendo: they want to make games that are fun and appeal to a wide number of people. Of all the companies in the industry Nintendo seems to be one that wants to garner new talent with fresh ideas instead of just pawning them off to churn out another clone of some franchise. |
This is very true, and has also been reflected in numerous Iwata Asks interviews. The best example that comes to mind was the interviews with Team Ninja about Other M where it was said multiple times how both teams were surprised at how similarly they approached game design.
I for one would be excited to see this collaboration continue. I think there also certain teams within Namco, Capcom and Konami that would be good fits to work together with Nintendo.
The type of situation I can imagine in Japan is that of having one or two teams within each major publisher that are dedicated to Nintendo platforms. The ownership could even be shared with N if said companies wanted to reduce risk. In this manner, some of Nintendo's philosophy would also leak out to other Japanese publishers who could apply it on their other games. That could also be a big incentive for them since it would definitely increase sales in the long run...
Until you've played it, every game is a system seller!
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
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