| RolStoppable said: Gameboy - The NES still got plenty of titles while Nintendo was also already preparing for the SNES launch. It's quite hard to tell accurately though, because of all the staggered launches for consoles and games back then. But it was definitely easier to supply two or even three systems with games due to shorter development cycles and much less people being required for individual projects. Gameboy Advance - The Nintendo 64 was already dying and Nintendo preparing for the Gamecube. Just a couple of leftovers, the Nintendo 64 was put to rest as soon as the Gamecube launched. DS - The Gamecube got only a few new Nintendo titles in 2005, not too different from what the Wii gets now. Simply not enough games in the pipeline to spread it out evenly. In 2006, the GC was almost a complete wasteland, there was another Mario Party and Odama, then Twilight Princess at the very end. In fall, Baten Kaitos Origins was released, but only in America. That's it for games published by Nintendo. If you factor in third party software, then the NES had truly awesome support while the Nintendo 64 was simply dead. The Gamecube got slowly abandoned during 2005 and received maybe two dozen games in 2006, most of them being negligible. There's really not much of a reason to get one's hopes up for the Wii. Without third party support you only have the last batch of Nintendo games to look forward to. Most of Nintendo's development teams should have moved on to either 3DS or N6 games by now. |
While that is your theory, we'll still have to wait another two months for E3 to actually verify those claims. Still less than two weeks after the 3DS was released in europe and the US we've already had an announcement for Xenoblade in europe and seen the first trailer and information for Pandora's Tower, so I would say that the idea that there are more games coming for the wii still a distinct possibility.







